Files
ClickerGacha/slot.gd
2024-06-14 15:33:36 -04:00

15 lines
458 B
GDScript

extends PanelContainer
@onready var texture_rect = $MarginContainer/TextureRect
@onready var quantity_label = $"Quantity Label"
func set_slot_data(slot_data: Slot_Data) -> void:
var member_data = slot_data.memberData
#Updates texture
texture_rect.texture = member_data.texture
tooltip_text = "%s\n%s" % [member_data.name, member_data.description]
if slot_data.quantity > 1:
quantity_label.text = "x%s" % slot_data.quantity
quantity_label.show()