dynamic config reloading

This commit is contained in:
2026-01-28 16:13:32 -05:00
parent 1fbea7e701
commit a1ff38424b
6 changed files with 131 additions and 80 deletions

View File

@@ -7,7 +7,7 @@ from typing import Dict, Optional
from datetime import datetime
from services.server_state import STATE
from services.activity_log import activity_logger
from config import ASSIGNMENT_TIMEOUT, ASSIGNMENT_REMINDER, ALLOWED_CHANNEL_ID, CHAIN_TIMER_THRESHOLD, TORN_API_KEY
import config
class BotAssignmentManager:
def __init__(self, bot):
@@ -54,7 +54,7 @@ class BotAssignmentManager:
return None
try:
url = f"https://api.torn.com/v2/faction/{STATE.friendly_faction_id}/chain?key={TORN_API_KEY}"
url = f"https://api.torn.com/v2/faction/{STATE.friendly_faction_id}/chain?key={config.TORN_API_KEY}"
async with aiohttp.ClientSession() as session:
async with session.get(url) as resp:
if resp.status != 200:
@@ -161,7 +161,7 @@ class BotAssignmentManager:
return
self.chain_timeout = timeout
threshold_seconds = CHAIN_TIMER_THRESHOLD * 60
threshold_seconds = config.CHAIN_TIMER_THRESHOLD * 60
# Check if we should enter chain mode
if timeout > 0 and timeout <= threshold_seconds and not self.chain_active:
@@ -203,7 +203,7 @@ class BotAssignmentManager:
async def send_chain_expiration_warning(self):
#Send @here alert that chain is about to expire
try:
channel = self.bot.get_channel(ALLOWED_CHANNEL_ID)
channel = self.bot.get_channel(config.ALLOWED_CHANNEL_ID)
if channel and STATE.friendly_faction_id:
faction_link = f"https://www.torn.com/factions.php?step=your#/tab=chain"
message = f"@here **CHAIN EXPIRING IN 30 SECONDS!** Attack a faction member to keep it alive!\n{faction_link}"
@@ -366,16 +366,16 @@ class BotAssignmentManager:
# Send Discord message to channel
attack_link = f"https://www.torn.com/loader.php?sid=attack&user2ID={enemy_id}"
message = f"**New target for {discord_user.mention}!**\n\n[**{enemy.name}** (Level {enemy.level})]({attack_link})\n\nYou have {ASSIGNMENT_TIMEOUT} seconds!"
message = f"**New target for {discord_user.mention}!**\n\n[**{enemy.name}** (Level {enemy.level})]({attack_link})\n\nYou have {config.ASSIGNMENT_TIMEOUT} seconds!"
channel = self.bot.get_channel(ALLOWED_CHANNEL_ID)
channel = self.bot.get_channel(config.ALLOWED_CHANNEL_ID)
if channel:
await channel.send(message)
print(f"Assigned {enemy.name} to {friendly.name} (Discord: {discord_user.name})")
# Log to activity
await activity_logger.log_action("System", "Hit Assigned", f"{friendly.name} -> {enemy.name} (Level {enemy.level})")
else:
print(f"Assignment channel {ALLOWED_CHANNEL_ID} not found")
print(f"Assignment channel {config.ALLOWED_CHANNEL_ID} not found")
self.active_targets[key]["failed"] = True
except Exception as e:
print(f"Failed to send Discord message to channel: {e}")
@@ -434,12 +434,12 @@ class BotAssignmentManager:
continue
# Send reminder (only for successful assignments)
if elapsed >= ASSIGNMENT_REMINDER and not data["reminded"]:
if elapsed >= config.ASSIGNMENT_REMINDER and not data["reminded"]:
discord_id = data["discord_id"]
try:
discord_user = await self.bot.fetch_user(discord_id)
remaining = ASSIGNMENT_TIMEOUT - ASSIGNMENT_REMINDER
channel = self.bot.get_channel(ALLOWED_CHANNEL_ID)
remaining = config.ASSIGNMENT_TIMEOUT - config.ASSIGNMENT_REMINDER
channel = self.bot.get_channel(config.ALLOWED_CHANNEL_ID)
if channel:
await channel.send(f"**Reminder:** {discord_user.mention} - Target {enemy.name} - {remaining} seconds left!")
data["reminded"] = True
@@ -447,7 +447,7 @@ class BotAssignmentManager:
pass
# Reassign after timeout
if elapsed >= ASSIGNMENT_TIMEOUT:
if elapsed >= config.ASSIGNMENT_TIMEOUT:
to_reassign.append((data["group_id"], enemy_id))
del self.active_targets[key]

View File

@@ -1,5 +1,5 @@
import aiohttp
from config import FFSCOUTER_KEY
import config
async def fetch_batch_stats(ids: list[int]):
#Fetches predicted stats for a list of Torn IDs in a single FFScouter request.
@@ -9,7 +9,7 @@ async def fetch_batch_stats(ids: list[int]):
return {}
ids_str = ",".join(map(str, ids))
url = f"https://ffscouter.com/api/v1/get-stats?key={FFSCOUTER_KEY}&targets={ids_str}"
url = f"https://ffscouter.com/api/v1/get-stats?key={config.FFSCOUTER_KEY}&targets={ids_str}"
async with aiohttp.ClientSession() as session:
async with session.get(url) as resp:

View File

@@ -1,7 +1,7 @@
# services/torn_api.py
import aiohttp
import asyncio
from config import TORN_API_KEY
import config
from .ffscouter import fetch_batch_stats
from .server_state import STATE
@@ -21,7 +21,7 @@ async def populate_faction(faction_id: int, kind: str):
#Fetch members + FFScouter estimates once and store in STATE.
#kind: "friendly" or "enemy"
url = f"https://api.torn.com/v2/faction/{faction_id}?selections=members&key={TORN_API_KEY}"
url = f"https://api.torn.com/v2/faction/{faction_id}?selections=members&key={config.TORN_API_KEY}"
try:
async with aiohttp.ClientSession() as session:
@@ -86,7 +86,7 @@ async def refresh_status_loop(faction_id: int, kind: str, lock: asyncio.Lock, in
#Periodically refresh member statuses in STATE.
while True:
try:
url = f"https://api.torn.com/v2/faction/{faction_id}?selections=members&key={TORN_API_KEY}"
url = f"https://api.torn.com/v2/faction/{faction_id}?selections=members&key={config.TORN_API_KEY}"
async with aiohttp.ClientSession() as session:
async with session.get(url) as resp:
if resp.status != 200: