Files
ClickerGacha/User Interface/BossGrid.gd
2024-06-14 15:33:36 -04:00

56 lines
2.0 KiB
GDScript

extends GridContainer
func _ready():
load_boss_buttons()
func load_boss_buttons():
if "bosses" in BossDatabase.boss_data:
for boss in BossDatabase.boss_data["bosses"]:
var button = create_boss_button(boss)
add_child(button)
else:
print("No bosses found in boss data.")
func create_boss_button(boss: Dictionary) -> TextureButton:
var button = TextureButton.new()
#Loads the texture specified in the memberData sheet
if boss.has("texturePath"):
button.texture_normal = load(boss["texturePath"])
else:
button.texture_normal = preload("res://Images/Members/Soldier.png") # Use a default texture if none is specified
button.connect("pressed", Callable(self, "_on_button_pressed").bind(button, boss))
button.connect("mouse_entered", Callable(self, "_on_button_hovered").bind(button, boss))
button.connect("mouse_exited", Callable(self, "_on_button_exited").bind(button))
return button
func _on_button_hovered(button: TextureButton, boss: Dictionary):
#Generates the hovered tooltips
#The backslash \ allows you to continue to the next line while concatenating the string
var tooltip_text = "" + str(boss["name"]) + "\n" + "" + str(boss["description"]) + "\n" + "Total Health: " + str(boss["totalHealth"]) + "\n" + \
"Minimum DPS Required: " + str(boss["minDPS"])
button.tooltip_text = tooltip_text
# Function called when the mouse exits the button
func _on_button_exited(button: TextureButton):
button.tooltip_text = ""
func _on_button_pressed(button: TextureButton, boss: Dictionary):
#Checks you have the prerquisites, deducts damage
if Global.globalDamagePerClick >= int(boss["minClickDmg"]):
if Global.globalDamagePerSec >= int(boss["minDPS"]):
if Global.globalDamage >= int(boss["totalHealth"]):
var damageCost = int(boss["totalHealth"])
var bossTier = boss["bossTier"]
Global.globalDamage -= damageCost
$CharacterRoll.roll_character(bossTier)
else:
print("Not enough Total Damage!")
else:
print("Not enough DPS!")
else:
print("Not enough Damage per Click!")