[gd_scene load_steps=18 format=3 uid="uid://ct50pprqfhtpi"] [ext_resource type="Script" path="res://addons/weighted_choice/demo/lootbox.gd" id="1_a5me8"] [ext_resource type="Texture2D" uid="uid://biicl6o7uno0q" path="res://addons/weighted_choice/demo/sprites/Chests.png" id="2_givau"] [sub_resource type="AtlasTexture" id="AtlasTexture_b3b1n"] atlas = ExtResource("2_givau") region = Rect2(0, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_s87vt"] atlas = ExtResource("2_givau") region = Rect2(240, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_yurex"] atlas = ExtResource("2_givau") region = Rect2(288, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_vmsgx"] atlas = ExtResource("2_givau") region = Rect2(384, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_4og2n"] atlas = ExtResource("2_givau") region = Rect2(432, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_1ivt1"] atlas = ExtResource("2_givau") region = Rect2(336, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_b4g24"] atlas = ExtResource("2_givau") region = Rect2(48, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_j8qjv"] atlas = ExtResource("2_givau") region = Rect2(96, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_ewh4q"] atlas = ExtResource("2_givau") region = Rect2(144, 0, 48, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_n7p1f"] atlas = ExtResource("2_givau") region = Rect2(192, 0, 48, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_n52p6"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_b3b1n") }], "loop": false, "name": &"idle", "speed": 0.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_s87vt") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_yurex") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_vmsgx") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_4og2n") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1ivt1") }], "loop": false, "name": &"open", "speed": 9.0 }, { "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_b3b1n") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_b4g24") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_j8qjv") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ewh4q") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_n7p1f") }], "loop": true, "name": &"shake", "speed": 10.0 }] [sub_resource type="Animation" id="Animation_0enfg"] length = 0.001 tracks/0/type = "value" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("ItemSprite2D:scale") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(1, 1)] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("ItemSprite2D:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [true] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("ItemSprite2D:position") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Vector2(303, 172)] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("ResetButton:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="Animation" id="Animation_1oyc2"] resource_name = "close" length = 5.0 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AnimatedSprite2D") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 0.6), "transitions": PackedFloat32Array(1, 1), "values": [{ "args": [&"open"], "method": &"play_backwards" }, { "args": [&"idle"], "method": &"play" }] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("ItemSprite2D:visible") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("ItemLabel:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("ResetButton:visible") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [false] } [sub_resource type="Animation" id="Animation_mw7va"] resource_name = "open" length = 5.0 tracks/0/type = "method" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath("AnimatedSprite2D") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = { "times": PackedFloat32Array(0, 1.8), "transitions": PackedFloat32Array(1, 1), "values": [{ "args": [&"shake"], "method": &"play" }, { "args": [&"open"], "method": &"play" }] } tracks/1/type = "value" tracks/1/imported = false tracks/1/enabled = true tracks/1/path = NodePath("ItemSprite2D:scale") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/keys = { "times": PackedFloat32Array(2.5, 2.7), "transitions": PackedFloat32Array(0.5, 1), "update": 0, "values": [Vector2(0.5, 0.5), Vector2(2, 2)] } tracks/2/type = "value" tracks/2/imported = false tracks/2/enabled = true tracks/2/path = NodePath("ItemSprite2D:visible") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/keys = { "times": PackedFloat32Array(0, 2.5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [false, true] } tracks/3/type = "value" tracks/3/imported = false tracks/3/enabled = true tracks/3/path = NodePath("ItemSprite2D:position") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/keys = { "times": PackedFloat32Array(2.5, 2.7), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Vector2(303, 172), Vector2(303, 127)] } tracks/4/type = "value" tracks/4/imported = false tracks/4/enabled = true tracks/4/path = NodePath("ItemLabel:visible") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/keys = { "times": PackedFloat32Array(0, 2.5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [false, true] } tracks/5/type = "value" tracks/5/imported = false tracks/5/enabled = true tracks/5/path = NodePath("ResetButton:visible") tracks/5/interp = 1 tracks/5/loop_wrap = true tracks/5/keys = { "times": PackedFloat32Array(0, 2.5), "transitions": PackedFloat32Array(1, 1), "update": 1, "values": [false, true] } [sub_resource type="AnimationLibrary" id="AnimationLibrary_3kcay"] _data = { "RESET": SubResource("Animation_0enfg"), "close": SubResource("Animation_1oyc2"), "open": SubResource("Animation_mw7va") } [node name="LootBoxExample" type="Node2D"] script = ExtResource("1_a5me8") [node name="ColorRect" type="ColorRect" parent="."] offset_left = -6.0 offset_top = -12.0 offset_right = 583.0 offset_bottom = 333.0 color = Color(0.270588, 0.156863, 0.235294, 1) metadata/_edit_lock_ = true [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] texture_filter = 1 position = Vector2(305, 185) scale = Vector2(2.9375, 2.9375) sprite_frames = SubResource("SpriteFrames_n52p6") animation = &"idle" autoplay = "idle" [node name="TextureButton" type="TextureButton" parent="."] offset_left = 1.0 offset_top = -2.0 offset_right = 574.0 offset_bottom = 320.0 ignore_texture_size = true metadata/_edit_lock_ = true [node name="AnimationPlayer" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_3kcay") } [node name="ItemLabel" type="Label" parent="."] visible = false offset_left = 201.0 offset_top = 57.0 offset_right = 404.0 offset_bottom = 83.0 text = "Copper Sword" horizontal_alignment = 1 vertical_alignment = 1 [node name="ItemSprite2D" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(303, 172) region_rect = Rect2(10, 0, 20, 20) [node name="ResetButton" type="Button" parent="."] visible = false offset_left = 268.0 offset_top = 277.0 offset_right = 319.0 offset_bottom = 308.0 text = "Reset" [connection signal="pressed" from="TextureButton" to="." method="_on_texture_button_pressed"] [connection signal="pressed" from="ResetButton" to="." method="_on_reset_button_pressed"]