extends Label var from_score = 0 var to_score = 100 # Called when the node enters the scene tree for the first time. func _ready(): #self.value = 100 #var tween = get_tree().create_tween() #tween.tween_property(self, "value", to_score, 1.0).set_trans(Tween.TRANS_LINEAR) pass # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass