Damage animation and abbreviation
This commit is contained in:
14
Scenes/Score.gd
Normal file
14
Scenes/Score.gd
Normal file
@@ -0,0 +1,14 @@
|
||||
extends Label
|
||||
var from_score = 0
|
||||
var to_score = 100
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
#self.value = 100
|
||||
#var tween = get_tree().create_tween()
|
||||
#tween.tween_property(self, "value", to_score, 1.0).set_trans(Tween.TRANS_LINEAR)
|
||||
pass
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
Reference in New Issue
Block a user