Character Roll prototype
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@@ -7,6 +7,12 @@ var currentMemberSelected : int = 0
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#Tracks which screens are visible
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var teamScreenVisible : bool = false
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var teamSelectionVisible : bool = false
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var bossScreenVisible : bool = false
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#This changed for some reason?
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var teamScreenPath: String = "/root/@Control@14/UI/AspectRatioContainer"
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var teamSelectionPath: String = "/root/@Control@14/UI/TeamSelection"
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var bossSelectionPath: String = "/root/@Control@14/UI/BossFights"
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#Tracks Damage Engine Numbers
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var globalDamage : int = 0
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@@ -143,7 +149,6 @@ func set_damage_per_click(value: int):
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func get_damage_per_click() -> int:
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return globalDamagePerClick
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var teamScreenPath: String = "/root/Root/UI/AspectRatioContainer"
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var teamSelectionPath: String = "/root/Root/UI/TeamSelection"
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