Save file functionality
This commit is contained in:
@@ -9,7 +9,7 @@ func _ready():
|
||||
func _on_Button_pressed():
|
||||
|
||||
#var new_scene = load("res://teamSelection.tscn")
|
||||
get_tree().change_scene_to_file("res://team.tscn")
|
||||
get_tree().change_scene_to_file("res://Scenes/team.tscn")
|
||||
|
||||
#if Global.teamScreenVisible == false:
|
||||
#Global.teamSelectionVisible = false
|
||||
|
||||
Reference in New Issue
Block a user