Save file functionality
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20
Global.gd
20
Global.gd
@@ -26,9 +26,9 @@ var damagePerSecMember1: int = 0
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var damagePerClickMember1: int = 0
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var damageMultiplierMember1: int = 1
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##Textures
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var texture_member1 : Texture = null
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var texture_member1 = ""
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# Function to set texture for member 1
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func set_texture1(texture: Texture):
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func set_texture1(texture: String):
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texture_member1 = texture
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# Function to get texture for member 1
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@@ -41,9 +41,9 @@ var damagePerSecMember2: int = 0
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var damagePerClickMember2: int = 0
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var damageMultiplierMember2: int = 1
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var texture_member2 : Texture = null
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var texture_member2 = ""
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# Function to set texture for member 2
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func set_texture2(texture: Texture):
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func set_texture2(texture: String):
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texture_member2 = texture
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# Function to get texture for member 2
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@@ -56,9 +56,9 @@ var damagePerSecMember3: int = 0
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var damagePerClickMember3: int = 0
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var damageMultiplierMember3: int = 1
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var texture_member3 : Texture = null
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var texture_member3 = ""
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# Function to set texture for member 3
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func set_texture3(texture: Texture):
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func set_texture3(texture: String):
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texture_member3 = texture
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# Function to get texture for member 3
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@@ -70,9 +70,9 @@ func get_texture3() -> Texture:
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var damagePerSecMember4: int = 0
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var damagePerClickMember4: int = 0
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var damageMultiplierMember4: int = 1
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var texture_member4 : Texture = null
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var texture_member4 = ""
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# Function to set texture for member 4
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func set_texture4(texture: Texture):
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func set_texture4(texture: String):
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texture_member4 = texture
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# Function to get texture for member 4
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@@ -84,9 +84,9 @@ func get_texture4() -> Texture:
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var damagePerSecMember5: int = 0
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var damagePerClickMember5: int = 0
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var damageMultiplierMember5: int = 1
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var texture_member5 : Texture = null
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var texture_member5 = ""
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# Function to set texture for member 5
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func set_texture5(texture: Texture):
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func set_texture5(texture: String):
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texture_member5 = texture
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# Function to get texture for member 5
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