Globalized variables, team member consistency

This commit is contained in:
2024-06-03 13:23:41 -04:00
parent 394beabb7c
commit 341bf010d4
8 changed files with 224 additions and 78 deletions

View File

@@ -1,5 +1,18 @@
extends Button
# Called when the node enters the scene tree for the first time.
func _ready():
self.connect("pressed", Callable(self, "_on_Button_pressed"))
# Function to handle the button press
func _on_Button_pressed():
if Global.teamScreenVisible == false:
Global.teamSelectionVisible = false
Global.teamScreenVisible = true
else:
Global.teamScreenVisible = false