extends Node

var selected_texture : AtlasTexture = null

var teamScreenVisible : bool = false
var teamSelectionVisible : bool = false

var globalScore : int = 0
var globalClickAdd : int = 1
var globalScorePerSec : int = 1
var globalScoreMultiplier: int = 1

var teamScreenPath: String = "/root/Root/UI/AspectRatioContainer"
var teamSelectionPath: String = "/root/Root/UI/TeamSelection"
